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>> Raytracer <<
This is a cpu raytracer I am making for school.
> Done <
> Plane intersect
> Sphere intersect
> Smooth shading
> Hard shadows
> LightPoints
> Materials
> To do <
> Reflection
> BVH
> Refraction
> Anti aliasing
> Smooth shadows
> Triangle intersect
> .obj parser
> Multithreading
Github [ Unavailable ]